2024-09-18 17:12:51 +07:00
2024-09-18 17:01:45 +07:00
2024-09-18 17:01:45 +07:00
2024-09-18 17:01:45 +07:00
2024-09-18 17:12:51 +07:00

i make this tool for my ds framebuffer rendering...

since ptexconv (https://github.com/Garhoogin/ptexconv) automatically convert the image dimension into power of two...
i decided to make my own...
not sure if grit did the same, i hate grit lol...

Usage: sillyimage <input image> <output image>

first and second 4 byte is image width and height.
the rest is raw argb15, no fancy compression or anything, just a simple raw data...

TODO:
- limit image dimension...using uint32 is like using a rocket launcher to swat a fly—why on earth i need an image that big?!
- error handling dont just assume everything will go perfectly! be ready for the unexpected!
- quantize color using predefined palette
- do compression, do i really need that?
Description
Simple image converter for DS
Readme
Languages
C++ 92%
CMake 8%