Image.getRGB() return white background on some devices #2
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turn out in some device getRGB() return data with white background,
this cause BMF.SetColor() to be completely white
the solution right now is loading raw rgb image directly.
the file sizes might balloon to the size of my ego (uncompressed, of course)
but fear not! when we throw some gzip compression into the mix
it often end up with files that are smaller than the originals
can be combined using rgb15 magic through sillyimage to shrink the file sizes even further. maybe with indexed palette?
there is plans to support indexed palettes on sillySagiri/sillyimage#1